ProEXR File Description=Attributes=channels (chlist)compression (compression): PizdataWindow (box2i): [0, 0, 4676, 3306]displayWindow (box2i): [0, 0, 4676, 3306]lineOrder (lineOrder): Increasing Ynuke/node_hash (string): « efb297b21ba7158a »pixelAspectRatio (float): 1.000000screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000=Channels=A (float)B (float)G (float)GI.blue (float)GI.green (float)GI.red (float)Maske01.blue (float)Maske01.green (float)Maske01.red (float)Maske02.blue (float)Maske02.green (float)Maske02.red (float)Maske03.blue (float)Maske03.green (float)Maske03.red (float)Maske04.blue (float)Maske04.green (float)Maske04.red (float)Maske06.blue (float)Maske06.green (float)Maske06.red (float)Maske10.blue (float)Maske10.green (float)Maske10.red (float)Occ.blue (float)Occ.green (float)Occ.red (float)R (float)Schatten.alpha (float)Schatten.blue (float)Schatten.green (float)Schatten.red (float)lighting.blue (float)lighting.green (float)lighting.red (float)normals.X (float)normals.Y (float)normals.Z (float)reflect.blue (float)reflect.green (float)reflect.red (float)refract.blue (float)refract.green (float)refract.red (float)specular.blue (float)specular.green (float)specular.red (float)

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ProEXR File Description=Attributes=channels (chlist)compression (compression): PizdataWindow (box2i): [0, 0, 4676, 3306]displayWindow (box2i): [0, 0, 4676, 3306]lineOrder (lineOrder): Increasing Ynuke/node_hash (string): « efb297b21ba7158a »pixelAspectRatio (float): 1.000000screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000=Channels=A (float)B (float)G (float)GI.blue (float)GI.green (float)GI.red (float)Maske01.blue (float)Maske01.green (float)Maske01.red (float)Maske02.blue (float)Maske02.green (float)Maske02.red (float)Maske03.blue (float)Maske03.green (float)Maske03.red (float)Maske04.blue (float)Maske04.green (float)Maske04.red (float)Maske06.blue (float)Maske06.green (float)Maske06.red (float)Maske10.blue (float)Maske10.green (float)Maske10.red (float)Occ.blue (float)Occ.green (float)Occ.red (float)R (float)Schatten.alpha (float)Schatten.blue (float)Schatten.green (float)Schatten.red (float)lighting.blue (float)lighting.green (float)lighting.red (float)normals.X (float)normals.Y (float)normals.Z (float)reflect.blue (float)reflect.green (float)reflect.red (float)refract.blue (float)refract.green (float)refract.red (float)specular.blue (float)specular.green (float)specular.red (float)

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